Intentions Lab

Fan-documented Rue Valley Intentions and Mindsets.

Filters and queue actions run entirely on this page—no dead buttons, no placeholders. Pick a category or NPC to narrow the list, then add the intention to a planning queue used alongside the Loop Optimizer.

Main Loop

Escape Town

Attempt to leave Rue Valley during the 47-minute window, usually by rushing to the car or city limits. Early runs teach you why the anomaly resets.

  • Requirements: Acquire transportation (car keys or vehicle) / Invest in strong Decisional stats to pass key checks
  • Failure behavior: Intentionally fails in initial loops, but reveals new dialogue about the anomaly and opens fresh memory nodes.
  • NPC links: Dr. Harrow
  • Source: Mortismal Gaming review (YouTube, ~14:20-15:10)

Investigation

Investigate Motel

Observe the receptionist, wait for her to finish the phone call, and use social cues to gain access to rooms and guest intel.

  • Requirements: Patience or Social check to interrupt politely / Optional introvert trait to unlock alternative prompts
  • Failure behavior: Failing the Social check forces the player to wait, consuming loop time before the NPC notices you.
  • NPC links: Motel Receptionist
  • Source: GameRiot alpha walkthrough (YouTube, motel check-in segment)

Character Growth

Attend Therapy Session

Begin the loop at Dr. Harrow’s office around 8 p.m.; therapy sets the tone for personality shifts and ties into the Movember narrative.

  • Requirements: Start-of-loop mandatory session / Emotional or Dramatic tags affect available responses
  • Failure behavior: Skipping or role-playing against the therapist can trigger negative status badges such as 'Total Lack of Motivation'.
  • NPC links: Dr. Harrow
  • Source: Luke Stephens preview (therapy intro, ~03:20-05:20)

Character Storyline

Shadow Travis

Follow bartender Travis, leverage Arrogant or Drunk tags to unlock confrontational dialogue, and learn his connection to Anita.

  • Requirements: Meet Travis at the bar / Possess the Arrogant tag or equivalent personality extremes
  • Failure behavior: Without the tag, conversations branch differently and may halt the lead.
  • NPC links: Travis, Anita
  • Source: Luke Stephens preview (bar scene with Travis, ~16:40-18:40)

Community

Support Movember Initiative

Engage with therapy/awareness events promoted by Dr. Harrow and the town to highlight mental health themes.

  • Requirements: Complete therapy check-ins / Choose empathetic Emotional responses
  • Failure behavior: Ignoring the initiative reduces rapport with townsfolk and skips unique Movember dialogue.
  • NPC links: Dr. Harrow, Movember Counselors
  • Source: Official site & Steam Movember section

Current plan queue (0)

Nothing added yet. Use the buttons above to stage intentions before heading back to the Loop Optimizer.